PBR Unified Renderer - LightWave 2018

LightWave 2018.

物理ベースのレンダリング(PBR)

LightWave 2018では刷新された物理ベースのレンダリング(PBR)、シェーディング、ライティングアーキテクチャが搭載されたことで、より一層高いレベルでのフォトリアリズムと高画質を実現します。
現実の世界を忠実に再現するよう設計されたマテリアルやライトは、この新しいレンダリングアーキテクチャによって、さらに高精度かつ予測可能な結果を提供します。

LightWave 2018 新機能ビデオ:Principled rendering
  • PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Dragons- PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Orc - Corrado Virgili - PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Godzilla - PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Render: Craig Monins - PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Lino Grandi - Spider - PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Lino Grandi - Hero - PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Model: Russell Tawn - PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Pantone Mugs - PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Alessandro Difulvio (Omni Vision) - PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • David Morton - PBR Rendering System - LightWave 2018

    Physically Based Rendering

  • Helicopter - PBR Rendering System - LightWave 2018

    Physically Based Rendering