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UView
name ver comment 5.6
Image Loader/Saver
PICT File Loader/Saver 1.0.2 Loader/Saver for PICT format
TIFF Loader/Saver 1.00 Loader/Saver for TIFF format
JPEG Loader/Saver 1.00 Loader/Saver for JPEG format
SGI RGB Loader/Saver 1.00 Loader/Saver for SGI RGB format
PICS Animation Saver 1.00 Animation Saver for PICS format
Object Importer/Exporter
DXF Export 1.10 Exporter for DX format
Save Object by Surface 1.00 Save object files separated by each surface
IllustratorTM Import 1.50 Importer for (.ai) or EPSF format made in Illustrator
SOFTIMAGE(R)3D Export 1.20 Exporter for HRC format
Modeler
Refine Polygons 1.00 Refine polygon's normal vector
Plane Belt Selector 2.0.1 Select next connected polygons to selected polygon
Poly2Curves 1.0 Convert edges to curves
EdgeOpener 1.00 Split off jointed polygons
Blend Objects 1.00 Make midium objects from two objects
Glass Work 1.00 Change polygons to glass materials
SeaShell 1.10 Create seashell
Bone
PGL Editor 1.10 Set bone's effective range.
Motion
LinearChk 1.00 Switch on/off Linear option in motion
MotionCapture TRC File Convertion 1.00 Load TRC file
Layout
StuffMover 2.10 Make LHA file including scene/object/image loaded in layout
Shader
Vertex Shader 0.10 Shader for vertec color made in Vertex Paint
MegaLight 1.02 Adjust light's effects for surface
PICT File Loader/Saver
Type: Layout
Version: 1.0.2
Date: 02/16/1999
Description:
This is PICT File Loader/Saver in D-STORM version.
Fix a bug with loading big image file.
This plugin is bundled in LightWave 3D 5.0 for Macintosh Japanese version.
TIFF Loader/Saver
Type: Layout
Version: 1.00
Date: 06/01/1997
Description:
This is TIFF Loader/Saver in D-STORM version. This plugin is bundled in LightWave 3D 5.0 MacOS version.
JPEG Loader/Saver
Type: Layout
Version: 1.00
Date: 06/01/1997
Description:
This is JPEG Loader/Saver available with Progressive JPEG.
This plugin is bundled in LightWave 3D 5.0 MacOS version.
This is the work by Mr. Inoue for Sept Inc.
SGI RGB Loader/Saver
Type: Layout
Version: 1.00
Date: 06/01/1997
Description:
This is SGI RGB Loader/Saver in D-STORM version.
PICS Animation Saver
Type: Layout
Version: 1.00
Date: 06/01/1997
Description:
This is the plugin that saves animation in Macintosh PICS format.
This plugin is bundled in LightWave 3D 5.0 MacOS version.
DXF Export
Type: Modeler
Version: 1.10
Date: 11/04/1997
Description:
This is the modeler plugin for converting polygon data from the modeler of LightWave 3D to DXF files of AutoCADTM.
Compared to the format sent out with TRANS3D.P attached to LightWave 3D, it is capable to make a little more fine setting. Therefore, square polygon can be sent out correctly. The surface name where polygons belong is converted to the layer name of DXF, and the polygon information is saved to entity section. The format of DXF is based on Release 12.
This plugin is bundled in Goodies folder in the CD-ROM later than LightWave 3D 5.5BJ Japanese version.
Save Object by Surface
Type: Modeler
Version: 1.00
Date: 01/26/1998
Description:
This plugin saves polygons to object file per surface. Surface name + (.lwo) is automatically applied to the object file name.
It is very convenient when you want to cut down polygons per surface for developing games.
IllustratorTM Import
Type: Modeler
Version: 1.50
Date: 01/29/1998
Description:
This is the plugin that loads (.ai) files and/or EPSF files, made by Adobe IllustratorTM and others, to modeler. Bezier curve in those files is automatically converted to polygon.
Besides split level can be selected as the option, it can automatically make a hole judging the hole and the group of the closed curve automatically.
In Version 1.5, the features are newly added that convert open curves to line polygons and that automatically make centering.
This plugin is bundled in most versions of LightWave 3D.
SOFTIMAGE(R) 3D Export
Type: Modeler
Version: 1.20
Date: 06/07/1999
Description:
This is the Modeler plugin to export geometries coordinates to (.hrc) file of SOFTIMAGE(R) 3D. HRC file is for ver3.0.
Refine Polygons
Type: Modeler
Version: 1.00
Date: 11/04/1997
Description:
This is the plugin of the modeler that detects and revises the polygons whose normal vector cannot be created correctly for the starting point of the polygons is not appropriate. The polygons of which normal vector cannot be made correctly can be the cause of wrong rendering. This plugin takes no actions on normal polygons. With applying this plugin to the models created, the unusual polygons can be restored automatically.
This plugin is bundled in Goodies folder in the CD-ROM later than LightWave 3D 5.5BJ Japanese version.
Plane Belt Selector
Type: Modeler
Version: 2.0.1
Date: 11/06/1998
Description:
This is the plugin to make the polygons being selected successively which adjoin one selected square polygon.
If split function is activated with option, you can use this plugin as the same function with "Plane Meta Splitter". You can also specify the number to split.
For the users who use shortcuts frequently, we have prepared two separate command entries for the "Even" and the "Odd" directions (no GUI panel).
I fixed a bug for MacOS version. (98/10/29)

Poly2Curves
Type: Modeler
Version: 1.00 (5.6)
Date: 06/23/1998
Description:
Polys2Curves is the plugin that converts every edge of polygons to independent open curve. However, the points on both edges are shared. If you use Polys2Lines, every edge is converted to line polygons. You can use this plugin as an auxiliary tool when making smooth surface with using patch partly with modeler.
EdgeOpener
Type: Modeler
Version: 1.00
Date: 11/04/1997
Description:
This is the modeler plugin that duplicates the point selected by PolygonMesh and that partially cuts off joined polygons.
You can use this plugin in a way just like making a notch on a rubber ball with a cutter.
This plugin is bundled in Goodies folder in the CD-ROM later than LightWave 3D 5.5BJ Japanese version.
Blend Objects
Type: Modeler
Version: 1.00
Date: 07/29/1996
Description:
This plugin enables you to create intermediate objects with blending the values of coordinates of two objects which have the same number of points by specifying the blending rate.
The blended object is created on the specified layer. This is available as a supporting tool that creates the objects used for the animation where new MetaMorph of LightWave 5.0 has been used.
Modeler/CommandSequence, LightWave 3D ver.5.0 or Later.
Glass Work
Type: Modeler
Version: 1.00
Date: 07/16/1996
Description:
This is the plugin that changes the polygons made on the modeler to the material of glass.
In order to express glass material with LightWave 3D, you need to create a pair of internal polygons that has normal vectors in reverse directions and to create the surface that has separate parameters with external polygons and internal polygons.
This plugin makes the polygon that turned over the specified one and creates glass surface automatically.
Sample Scene (ZIP)| (StuffIt)
SeaShell
Type: Modeler
Version: 1.10
Date: 07/11/1996
Description:
This is the plugin that SeaShell.lwm of ARexx macro has been transplanted to LightWave 3D Windows version as a plugin. It creates the form like a spiral shell with rotating primitive of surface.
PGL Editor
Type: Layout
Version: 1.10
Date: 07/01/1998
Description:
This is the plugin to interactively set how each point of object is effected by which bone.
The information of each point is saved to a file called PGL file which is a pair with LWOB.
This plugin is provided as an auxiliary tool that sets the shared polygons with Animation Saver for PlayStationTM.
LinearChk
Type: Layout
Version: 1.00
Date: 05/13/1998
Description:
This is the plugin to switch On/Off Linear of motion collectively.
You can select Object/Bone/Light/Camera, respectively.
MotionCapture TRC File Convertion
Type: Layout
Version: 1.00
Date: 08/30/1996
Description:
TRCFILE.P is the plugin that converts the motion format TRC file of ExpertVision HiRES, an optical motion capture system by MotionAnalysis, to motion data of LightWave 3D.
The motion capture system 4D-Captor by SYSTEM SACOM is also supported by this format.
TRC file has saved the information of object position in the absolute position of layout. You can playback animation with assigning the information read on layout to the goal of IK.
StuffMover
Type: Layout
Version: 2.10
Date: 12/01/1996
Description:
This plugin creates the compressed files in LHA format that have saved scene files, object files and image files loaded on to the current layout.
It has internally used UNLHA32.DLL that Mr. Micco has developed. Therefore, in order to use this plugin, you would need to obtain UNLHA32.DLL separately to install it to your system.
You can obtain UNLHA32.DLL from the following sites:
*The site where you can obtain UNLHA32.DLL
http://www.clione.co.jp/clione/lha/lha_site.html
http://www.commerce.or.jp/free/d/unlha32_044.html
Vertex Shader
Type: Layout
Version: 0.10
Date: 12/13/1999
Description:
This is a plugin shader which render for vertex color made in VertexPaint.
MegaLight
Type: Layout
Version: 1.02
Date: 05/21/1999
Description:
This plugin adjust light's effect (reflect/falloff/blur etc) for surface.
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