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PICT File
Loader/Saver
Type: Layout
Version: 1.0.2
Date: 02/16/1999
Description:
This is PICT File Loader/Saver in D-STORM version.
Fix a bug with loading big image file.
This plugin is bundled in LightWave 3D 5.0 for
Macintosh Japanese version. |
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TIFF Loader/Saver
Type: Layout
Version: 1.00
Date: 06/01/1997
Description:
This is TIFF Loader/Saver in D-STORM version. This
plugin is bundled in LightWave 3D 5.0 MacOS version. |
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JPEG Loader/Saver
Type: Layout
Version: 1.00
Date: 06/01/1997
Description:
This is JPEG Loader/Saver available with Progressive
JPEG.
This plugin is bundled in LightWave 3D 5.0 MacOS
version.
This is the work by Mr. Inoue for Sept Inc. |
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SGI RGB
Loader/Saver
Type: Layout
Version: 1.00
Date: 06/01/1997
Description:
This is SGI RGB Loader/Saver in D-STORM version. |
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PICS Animation
Saver
Type: Layout
Version: 1.00
Date: 06/01/1997
Description:
This is the plugin that saves animation in Macintosh
PICS format.
This plugin is bundled in LightWave 3D 5.0 MacOS
version. |
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DXF Export
Type: Modeler
Version: 1.10
Date: 11/04/1997
Description:
This is the modeler plugin for converting polygon
data from the modeler of LightWave 3D to DXF files
of AutoCADTM.
Compared to the format sent out with TRANS3D.P
attached to LightWave 3D, it is capable to make
a little more fine setting. Therefore, square polygon
can be sent out correctly. The surface name where
polygons belong is converted to the layer name
of DXF, and the polygon information is saved to
entity section. The format of DXF is based on Release
12.
This plugin is bundled in Goodies folder in the
CD-ROM later than LightWave 3D 5.5BJ Japanese version. |
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Save Object
by Surface
Type: Modeler
Version: 1.00
Date: 01/26/1998
Description:
This plugin saves polygons to object file per surface.
Surface name + (.lwo) is automatically applied
to the object file name.
It is very convenient when you want to cut down
polygons per surface for developing games. |
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IllustratorTM
Import
Type: Modeler
Version: 1.50
Date: 01/29/1998
Description:
This is the plugin that loads (.ai) files and/or
EPSF files, made by Adobe IllustratorTM and others,
to modeler. Bezier curve in those files is automatically
converted to polygon.
Besides split level can be selected as the option,
it can automatically make a hole judging the hole
and the group of the closed curve automatically.
In Version 1.5, the features are newly added that
convert open curves to line polygons and that automatically
make centering.
This plugin is bundled in most versions of LightWave
3D. |
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SOFTIMAGE(R)
3D Export
Type: Modeler
Version: 1.20
Date: 06/07/1999
Description:
This is the Modeler plugin to export geometries
coordinates to (.hrc) file of SOFTIMAGE(R) 3D.
HRC file is for ver3.0. |
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Refine
Polygons
Type: Modeler
Version: 1.00
Date: 11/04/1997
Description:
This is the plugin of the modeler that detects
and revises the polygons whose normal vector cannot
be created correctly for the starting point of
the polygons is not appropriate. The polygons of
which normal vector cannot be made correctly can
be the cause of wrong rendering. This plugin takes
no actions on normal polygons. With applying this
plugin to the models created, the unusual polygons
can be restored automatically.
This plugin is bundled in Goodies folder in the
CD-ROM later than LightWave 3D 5.5BJ Japanese version. |
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Plane
Belt Selector
Type: Modeler
Version: 2.0.1
Date: 11/06/1998
Description:
This is the plugin to make the polygons being selected
successively which adjoin one selected square polygon.
If split function is activated with option, you
can use this plugin as the same function with "Plane
Meta Splitter". You can also specify the number
to split.
For the users who use shortcuts frequently, we
have prepared two separate command entries for
the "Even" and the "Odd" directions
(no GUI panel).
I fixed a bug for MacOS version. (98/10/29) |
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Poly2Curves
Type: Modeler
Version: 1.00 (5.6)
Date: 06/23/1998
Description:
Polys2Curves is the plugin that converts every
edge of polygons to independent open curve. However,
the points on both edges are shared. If you use
Polys2Lines, every edge is converted to line polygons.
You can use this plugin as an auxiliary tool when
making smooth surface with using patch partly with
modeler. |
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EdgeOpener
Type: Modeler
Version: 1.00
Date: 11/04/1997
Description:
This is the modeler plugin that duplicates the
point selected by PolygonMesh and that partially
cuts off joined polygons.
You can use this plugin in a way just like making
a notch on a rubber ball with a cutter.
This plugin is bundled in Goodies folder in the
CD-ROM later than LightWave 3D 5.5BJ Japanese version. |
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Blend
Objects
Type: Modeler
Version: 1.00
Date: 07/29/1996
Description:
This plugin enables you to create intermediate
objects with blending the values of coordinates
of two objects which have the same number of points
by specifying the blending rate.
The blended object is created on the specified
layer. This is available as a supporting tool that
creates the objects used for the animation where
new MetaMorph of LightWave 5.0 has been used.
Modeler/CommandSequence, LightWave 3D ver.5.0 or
Later. |
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Glass
Work
Type: Modeler
Version: 1.00
Date: 07/16/1996
Description:
This is the plugin that changes the polygons made
on the modeler to the material of glass.
In order to express glass material with LightWave
3D, you need to create a pair of internal polygons
that has normal vectors in reverse directions and
to create the surface that has separate parameters
with external polygons and internal polygons.
This plugin makes the polygon that turned over
the specified one and creates glass surface automatically.
Sample Scene (ZIP)|
(StuffIt) |
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SeaShell
Type: Modeler
Version: 1.10
Date: 07/11/1996
Description:
This is the plugin that SeaShell.lwm of ARexx macro
has been transplanted to LightWave 3D Windows version
as a plugin. It creates the form like a spiral
shell with rotating primitive of surface. |
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PGL Editor
Type: Layout
Version: 1.10
Date: 07/01/1998
Description:
This is the plugin to interactively set how each
point of object is effected by which bone.
The information of each point is saved to a file
called PGL file which is a pair with LWOB.
This plugin is provided as an auxiliary tool that
sets the shared polygons with Animation Saver for
PlayStationTM. |
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LinearChk
Type: Layout
Version: 1.00
Date: 05/13/1998
Description:
This is the plugin to switch On/Off Linear of motion
collectively.
You can select Object/Bone/Light/Camera, respectively. |
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MotionCapture
TRC File Convertion
Type: Layout
Version: 1.00
Date: 08/30/1996
Description:
TRCFILE.P is the plugin that converts the motion
format TRC file of ExpertVision HiRES, an optical
motion capture system by MotionAnalysis, to motion
data of LightWave 3D.
The motion capture system 4D-Captor by SYSTEM
SACOM is also supported by this format.
TRC file has saved the information of object position
in the absolute position of layout. You can playback
animation with assigning the information read on
layout to the goal of IK. |
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StuffMover
Type: Layout
Version: 2.10
Date: 12/01/1996
Description:
This plugin creates the compressed files in LHA
format that have saved scene files, object files
and image files loaded on to the current layout.
It has internally used UNLHA32.DLL that Mr. Micco
has developed. Therefore, in order to use this
plugin, you would need to obtain UNLHA32.DLL separately
to install it to your system.
You can obtain UNLHA32.DLL from the following sites:
*The site where you can obtain UNLHA32.DLL
http://www.clione.co.jp/clione/lha/lha_site.html
http://www.commerce.or.jp/free/d/unlha32_044.html |
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Vertex
Shader
Type: Layout
Version: 0.10
Date: 12/13/1999
Description:
This is a plugin shader which render for vertex
color made in VertexPaint. |
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MegaLight
Type: Layout
Version: 1.02
Date: 05/21/1999
Description:
This plugin adjust light's effect (reflect/falloff/blur
etc) for surface. |
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